SteelSeries has announced a new mouse, the Sensei, which packs together a 32bit ARM processor and the SteelSeries Engine software in order to allow for multiple layers of customization and extended programmability.
Perfected with the world’s most successful, professional gaming teams, the Sensei has an ambidextrous design with a metal, non-slip grip coating and three areas of illumination with 16.8 million color options.
The processor in SteelSeries Sensei is a 32 bit ARM processor and it is as fast as the original Pentium 75 MHz processor released by Intel in 1994, allows users to set the sensitivity of the mouse from anywhere between 1 to 5,700 CPI, and is paired with an 10.8 megapixel image sensor that can capture up to 12,000 frames per second.
The Sensei is able to record even the slightest hand movement, but users who fell the need for even greater sensitivity can also setup the mouse to function into a special “overclocked” mode that can double the precision all the way up to 11,400 DCPI.
“We truly believe in building peripherals that sets the expected standards for competitive gamers. The intent is to make them faster, more accurate and allow them to play longer – essentially, peripherals that gives users the freedom to play how and where they want, and that will help them win,” said Bruce Hawver, SteelSeries CEO.
“The Sensei is really the culmination of thousands of hours of research and testing with competitive players that combines a distinctive aesthetic design with the access to superior functionality for all levels of players.
“Users will have the luxury of choosing a quick configuration directly on the Sensei’s LCD screen or dive into the multiple layers of advanced macros and settings through the new SteelSeries Engine software,” concluded the company’s rep.
The SteelSeries Sensei gaming mouse will be available starting in September 2011 with a recommended price of $90.
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